![]() |
iVS3D v2.0.0
|
This is the complete list of members for SmoothController, including all inherited members.
| generateSettings(Progressable *receiver, bool useCuda, volatile bool *stopped) override | SmoothController | privatevirtual |
| generateSettings(Progressable *receiver, bool useCuda, volatile bool *stopped) override | SmoothController | virtual |
| getName() const override | SmoothController | privatevirtual |
| getName() const override | SmoothController | virtual |
| getSettings() override | SmoothController | privatevirtual |
| getSettings() override | SmoothController | virtual |
| getSettingsWidget(QWidget *parent) override | SmoothController | privatevirtual |
| getSettingsWidget(QWidget *parent) override | SmoothController | virtual |
| initialize(Reader *reader, QMap< QString, QVariant > buffer, signalObject *sigObj) override | SmoothController | privatevirtual |
| initialize(Reader *reader, QMap< QString, QVariant > buffer, signalObject *sigObj) override | SmoothController | virtual |
| recreateBufferMatrix(QMap< QString, QVariant > buffer) | SmoothController | private |
| recreateBufferMatrix(QMap< QString, QVariant > buffer) | SmoothController | private |
| sampleImages(const std::vector< uint > &imageList, Progressable *receiver, volatile bool *stopped, bool useCuda, LogFileParent *logFile) override | SmoothController | privatevirtual |
| sampleImages(const std::vector< uint > &imageList, Progressable *receiver, volatile bool *stopped, bool useCuda, LogFileParent *logFile) override | SmoothController | virtual |
| sendBuffer() | SmoothController | private |
| sendBuffer() | SmoothController | private |
| setSettings(QMap< QString, QVariant > settings) override | SmoothController | privatevirtual |
| setSettings(QMap< QString, QVariant > settings) override | SmoothController | virtual |
| SmoothController() | SmoothController | |
| stringToBufferMat(QString string) | SmoothController | private |
| stringToBufferMat(QString string) | SmoothController | private |
| updateBuffer(QMap< QString, QVariant > buffer) | IAlgorithm | signal |
| updateKeyframes(std::vector< uint > keyframes) | IAlgorithm | signal |
| ~SmoothController() | SmoothController | inlineprivate |